Pardon the dust!
This page includes some jargon that hasn't been added to the site's glossary yet. I'll be around to fix this later, but sorry for the inconvenience in the meantime.

Review: Nightshift Code

At a Glance

ESRB Rating: NR - Not Rated
My Rating: Ages 6 and up
Genre: Hidden Object
License: Commercial
Fun-O-Meter:
Release Year: 2008
Review Published On: August 27th, 2016
Played on: Martha

Available for:

MacOS
Windows

Available from:

Steam

Areas of Concern:
  • Mild violence


How to Save and Pause:

Players store their progress in their own profiles. In story mode, your game is automatically saved as you go, so you can quit at any time.

To pause the game, bring up the pause menu by pressing ESC.

Time needed per session:

Playing through an entire chapter can take around twenty minutes, while the amount of time you'll need for each scene varies. So, plan on playing for at least fifteen minutes per session.

Does this game pose issues for Christian players?

No - this is a great game for Christians
The story itself is told via comics. In these segments, the heroes sometimes scuffle with the villains, though this never results in anything more than the occasional bruise or scratch.

Screenshots

[view screenshot]
Figuring out a code

[view screenshot]
Rummaging through the messiest backseat in history

[view screenshot]
Finding an Apple Tree on a map



Game Overview

Hidden object games are fairly basic, as all they need is a cluttered scene for you to search through. But these games usually aren't that much fun when that's all there is. You need a reason to be looking for there random objects. The typical solution is to craft the game around a story, and that's where Nightshift Code manages to shine.

As you complete various hidden object scenes and minigames, you're presented with short comics that tell the next part of the story. This blends the gameplay and story surprisingly well, as the events in the story can change the way the game works. For example, in one part of the game the heroes need to break in to someone's apartment at night in order to find clues, and in the hidden object scene that follows, you can only see the portions of the room that are in your flashlight's beam.

The story centers around a museum's security guard named Mike. One night while he was working, someone attempted to steal one of the artifacts on display. When he went to arrest the thief, she offered a compelling counter proposal: she knew where his long lost father was, and that the papyrus she was stealing was a clue to his whereabouts.

Intrigued by this, and emboldened by some of the hints she dropped, Mike helps her steal the papyrus and together they set out on a journey that takes them around the world in search of his father and the treasure he'd hidden away for years.

Although this game is a little old, it's definitely a fun adventure that's worth picking up if you're a fan of hidden object games or are interested in trying one out.

Points of Interest

Two game modes

The primary way to play through this game is via the Story Mode. As the name suggests, this mode has you play through the game while following the plot. The secondary mode, Arcade Mode, lets you simply focus on the hidden object puzzles and try for a high score.

The story drives the game

Everything, from which scenes you search to what minigames you play, is governed by the story. Each character has their own reasons for being involved in the plot, and since it often appears like anything could happen next, the player has more reason to become invested.

Hints are there to keep you from getting stuck

Can't find an object? Use a hint to find it instantly. But, you can't just spam the hint button to rush through a level. You can only use three hints before you run out. To get more hints, just be patient and they'll recharge over time. Unused hints carry over to the next level too.

Short and limited replayability

While this is a great example of a hidden object game, it's still fairly short compared to many other games. On average, you'll be able to complete the game in about three hours. The story itself is six chapters long, but while it's a good story, it's not really interesting enough to re-read frequently. Most players will probably complete the game once and then move on to something else.

Issues with Windows 10

As games age, they eventually start running into issues with modern systems. When running this game on Windows 10, there's a problem with graphics flickering and the item lists being displayed below the bottom of the screen. Currently, the best solution is to switch the game to windowed mode and play it that way. If the window is too small to make out details, you can try temporarily adjusting your screen resolution -- a smaller resolution would make the window larger.

Concerns and Issues

Cutscenes depict some violence

In the comic book style cutscenes, both the good and the bad guys get involved in fights or gunplay. However, very little of this is brutal or graphic; the most you'll see are some scrapes and bruises after the fight. Otherwise, people are threatened with guns or placed in overly complicated death traps, per the norm for adventure stories.

The good guys trespass from time to time

While the heroes are technically saving the day and doing good, they do sometimes bend the rules in order to do so. The most blatant examples involve trespassing in someone's apartment and the villain's yacht. Of course, the entire story is kicked off by someone stealing from a museum, so things were already morally gray at the start of the adventure.