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This page includes some jargon that hasn't been added to the site's glossary yet. I'll be around to fix this later, but sorry for the inconvenience in the meantime.

Review: Kairo

At a Glance

ESRB Rating: NR - Not Rated
My Rating: Everyone
Genre: First Person Puzzler
License: Commercial
Fun-O-Meter:
Release Year: 2013
Review Published On: August 27th, 2016
Played on: Martha

Available for:

Linux
MacOS
Windows

Available from:

Gamer's Gate
Kairo's Homepage
Steam

Areas of Concern:
  • Nothing of note


How to Save and Pause:

You can quit whenever you want, as your progress is saved whenever you do something, be it enter a new area, find a rune, or solve a puzzle.

Time needed per session:

In order to get the best experience out of this game, you'll need to let yourself get a little lost in its atmosphere. This means you should plan to play it for at least half an hour at a time.

Does this game pose issues for Christian players?

No - this is a great game for Christians
You're basically reviving a lost world, and since the place is mostly empty, there's little room for objectionable content.

Screenshots

[view screenshot]
Probably the most famous scene in the game

[view screenshot]
You are being watched

[view screenshot]
Journey through the air



Game Overview

Kario is an enigma. Without any explanation or guide, you're simply dropped onto a platform overlooking a large white void and left to figure things out on your own. Like most First Person Puzzlers, this means that you'll be wandering around solving various puzzles, though there isn't an inventory or any mechanic more complicated than walking, jumping, or interacting with objects in the world.

In addition to the obvious objective of solving the riddles the areas present, there are also a handful of runes hidden on walls and other surfaces that you can collect. Finding them all allows you to view the game's secret ending, which is so patently silly and nonsensical that it must be witnessed to be believed.

But perhaps the most striking feature of this game is how the environments contrast with each other. The game's world is abstract and beautiful, but at the same time it's also barren and lifeless. You're completely, utterly alone in this game, and the only hints of life are old, distorted recordings of destroyed cities and landmarks scattered around the broken and disabled machines.

This is definitely a game to try if you don't mind the silence. It's not quite a horror game, but the emptiness is unsettling, and the unnatural way it feels was very deliberate.

Points of Interest

A sterile, run down world to explore

Normally one would complain about a game featuring vast world with nothing in it. However here it works very well, as it reinforces the feeling that you're entirely alone inside this huge and abandoned complex.

Grainy filter for extra brooding

There is an optional graphical filter that makes the it appear that you're viewing the game through an old, static covered screen. This is great for those of you that want to make things feel even more run down and rusted.

Between creepy and surreal

There are a lot of people that love to be scared, and this game seems to be headed towards a creepypasta style story. It's dark, sad and moody, though the ending itself is a happy one. The secret ending is a complete mindscrew however and seems to exist just to counter the game's serious and brooding nature with a bit of incredibly surreal humor.

Beautiful scenes are eye candy you can walk through

Just about every scene in this game is something to marvel at. The fact that you are activating the machinery only serves to make the scenes come alive and make the entire game an interactive piece of art.

Go at your own pace

With the possible exceptions of about two puzzles, reflexes aren't really needed here. Everything is about testing your brain, not your fingers.

Occulus Rift supported

The popular virtual reality headset is supported by this game, and I can only imagine how amazing it must be to experience these settings using virtual reality technology.

There's a texture error that will drive you nuts

There is what appears to be a texture error in the first area. This makes it appear that there is a rune you can collect in plain sight, but in truth it's just a wall and no amount of effort will collect the rune. Just move on and find the other three runes for the area.

Short and not very replayable

Kairo can be beaten in under four hours, and once you've figured out every puzzle and both endings, there's really no reason to play it again. If you do, it probably won't be as much fun the next time around as nothing is new and you know the secrets behind everything.

Concerns and Issues

You can't die

No matter what, the player is perfectly safe. Falling off a ledge simply results in you being teleported back to safety, and there's nothing that can harm you anywhere in the complex.

There's a corpse.

Near the very end of the game, you'll encounter someone's skeletal remains. There's no blood or anything, as it's obvious that the body has been there undisturbed for a very long time.