Glossary Entry: Content

Definition

A game's content consists of everything that isn't part of the game's engine. Examples include the game's artwork, levels, sounds and any other resources the game requires.

It's also usually possible to alter, add, or remove content from a game without reprogramming it. This allows players to create and share their own levels and other material.

See also asset, which is a single piece of a game's content.


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