Glossary Entry: Clipping Error
Quick Definition
A clipping error is a common type of bug where the game's drawing or physics routines aren't working as expected, causing objects to look like they are passing through each other. To be fair to game developers, it's nearly impossible to prevent some of these problems.
Usually these are just graphical mishaps where part of an object can be seen poking through another solid object. For example, if there is a wall between you and an enemy soldier, you may be able to see part of a foot or their weapon poking through the wall.
In more extreme cases, the game will allow you to interact with the protruding portion of the object. If we continue with the previous example, this would mean the game would allow you to kill the enemy soldier by shooting the visible portion of their foot.
Usually these are just graphical mishaps where part of an object can be seen poking through another solid object. For example, if there is a wall between you and an enemy soldier, you may be able to see part of a foot or their weapon poking through the wall.
In more extreme cases, the game will allow you to interact with the protruding portion of the object. If we continue with the previous example, this would mean the game would allow you to kill the enemy soldier by shooting the visible portion of their foot.