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Review: Bejeweled 3

Table of Contents

Quick Information

Rating: Pretty Fun
Gore & Brutality Magic Sex Civility Religion
1 1 0 0 0
Age Rating Suitable for everyone
License: Commercial
System used: Martha
Available From: Gamer's Gate

Game Screenshots

Now gems go along with you

The Quest mode offers many new challenges

Welcome to my glittering parlor...

General Notes

This is the most recent entry in the original Bejeweled series. Like Bejeweled 2, it improves on the original formula by adding new ways to play and some new features on the side. There are a total of eight different modes to choose from, clearly making this the best version of Bejeweled available for your money.

If you consider yourself to be a fan of Match 3 games, then this is one that you need to play.

Gameplay Summary

Although we're now into the second sequel, the core gameplay has remained the same. To clear gems from the grid, you swap any adjacent gems so that they form a column or row of three or more of the same type. When you match more than three gems, you create a powerup that will enable you to clear a lot more gems in the future.

The various modes make this more interesting by adding other details that you need to keep in mind. For example, you may need to make matches in a specific place on the grid or focus on making matches with a specific type of gem.

When your profile is first made, there are only four modes available. Doing well in one of these will unlock another, related mode. If you're a moderately skilled gamer, it won't take you long before all eight modes are playable.


The best of the best
Of the three games in the main Bejeweled series, this is the best one. With no compatibility issues, eight engaging modes of play and even achievements to earn, this is going to keep a fan of Match 3 games busy for a while.

Even with the new modes, picking it up is easy
While there are eight different ways to play, things are still simple as the basic gameplay hasn't changed. New players can learn how to play within a few moments, regardless of the mode they select.

Level transitions are groovier than ever
In Bejeweled 2 the level transitions became more refined, with a colorful wormhole effect transferring you from grid to grid. In Bejeweled 3 this has been improved a little, with some of the gems from your current grid getting sucked into the wormhole and riding to the next grid with you.

As before, each user gets their own profile and thus can have their own saved game and stored achievements.


I can't really think of any
Bejeweled 3 manages to hit all of the right buttons and leaves nothing wanting. The only complaint I have with the game is extremely petty -- I'd have preferred some of the challenges available under the Quest mode to also have been made available as their own, independent modes. But, this hardly stops someone from replaying them.

Concerns and Issues

Arachnophobes, beware!
One of the hidden game modes is called "Butterflies". While this sounds cute, it's actually about trying to keep gemstone butterflies from being caught by a gemstone spider. The spider lurks at the top of the grid, and you need to free the butterflies by matching them with similar gems before they fly into the spider's clutches.

Minor magic
In the Quest game mode, there are a few levels that involve alchemy to a small degree. Specifically, it's just explaining the goal of the level, which is to turn all parts of the grid's background into gold by swapping the gems. This is almost too trivial to consider as part of the rating, but it's still there.